"The Earth - overrun by angels and demons alike - engaged in a war that would shake the very foundation of existence; and the best soldier -but a mere pawn to the Council- was betrayed and stripped of his powers. Now, he must venture forth and find out wh-"
Fuck you, War.
I've picked up Darksiders a couple of days ago and thought "Jesus Christ, finally...". I've actually been waiting for this release to come out on P.C. since I've seen mere trailers of it when it was announced for them consoles. I thought "WHAT THE SHIT, CONSOLES GET THAT (seemingly) AWESOME GAME, AND PCs GET STUCK WITH SHIT LIKE MORE FIFA?!".
Oh well, the gaming industry is as cruel as it is manipulative and money-hungry... Well, most of it, anyway.
The first impression right after I entered the game was: "What the...? This is so easy." But then came the "taking away the powers" part and thought "Fuck." And with good reason. Now, unlike many of you, I preffer my games on HARD difficulty for the extra challenge and rage. But MY GOD, after 20 minutes in the game on HARD, I thought I was going to pop a vein in my temple. I rage-quitted, got a beer and restarted the game on NORMAL.
Now call me a bad gamer, n00b and whatnot, but Jesus fucking Christ, even NORMAL difficulty seems like a rage-fest. Maybe it's just my anger problems, but I actually thought I'm going to have to let it go.
Thank the Higher Power I didn't.
Now, the graphics in Darksiders are the usual for a console transition: better renders, smoother textures; all in all, given "The Works" to appear fresh and differentiated by its twin on the consoles; though almost no difference is perceived. The animation is fairly fluid, though War could use more facial expressions.
Thus, I reach the end having to give AT LEAST one round of applause to this fine but unforgiving game. Trust me, DO NOT play it in hard mode. You will either off yourself, or smash your head against something fairly sturdy, which you don't want. Maybe?
Also, here's some Haseo.